Technical

FUN :: GRAPHIC :: EXPRESSIVE :: REALISTIC :: PENCILS 
:: MINIMALIST ::
zen japanese | zen zany | simple line | technical | zen chinese

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The Technical style starts off as the Simple line, only perfectly geometrical and accurate.

 

The technical style is good for subjects dealing with anything that needs to be rendered geometrically perfect. There is no soul to it because none is required. Computer-related subjects, science, technology, math, geometry and other abstract subjects need this style.Some may argue that the word technical speaks more about the subject than the style. Could be true. But common to all these illustrations is that the lines are precise and not organic. In the technical style, accuracy is the main feature. It is in the ‘simple’ or minimalistic, clean family because of the unvarying width of its lines, whether thick or thin. It doesn’t get thicker and thinner to indicate weight, light direction, aerial perspective, i.e. distance etc. Nor does it get lighter or darker.

The technical style has its own beauty, in the harmony of its geometrical accuracy. Geometry, like music, is timeless and is a language all on its own. In this way it’s like the ‘languages’ understood by mathematicians, technicians, musicians, computer programmers.

Every such practitioner can ‘speak’ to others familiar with that language. When two mechanics or musicians get together, they can work on the same project even though they may not share the same spoken language.

The language of geometry encapsulated in the pyramids speaks across the centuries to modern-day scientists and astronomers. It is this kind of logic that is so beautiful in a geometrical or technical drawing or diagram. And of course, computer programs and their great drawing tools make it all so easy. Still time-consuming maybe, but the alternative is too ghastly to think about.

But for an example that counteracts everything said here… there’s this post.

The other minimalist, ‘clean’ styles:

Work here includes illustrations for Longman Mozambique, my private project ‘The Mall’ (character design), Shuters, and Eskom.